AccuRender nXt

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Manuals for nXt Revit

nXt for Revit Release Notes - Feb 2008 version

Note: A newer Revit Documentation was added Sep 12, 2008. You should read it for information about the latest version. 

 

Please note before proceeding that AccuRender nXt for Revit is in an early “Alpha” phase of development.  It should be used with caution.  Backup any files that you care about since file corruption is a possibility.  Please practice safe alpha testing. 

 

This is a very early prototype, so don’t expect too much and try to be in a friendly mood when testing.  On the other hand, you should be able to produce some modest but exciting renderings very quickly.  The lighting and overall quality should be an obvious improvement over Revit 2008’s built-in renderer.

 

What we’re looking for here some basic technology validation.  Your feedback will help us determine whether to press forward with this application. Developing plug-ins for Revit, while not particularly difficult, is currently a frustrating activity due to the many limitations of the Revit Software Development Kit (SDK).  Some of the things we’ve already run into are outlined below.

 

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To run the renderer, select AccuRender->Control Panel form the menu, select a perspective view from the popdown list, and push Start.  You decide when to Stop the rendering—it will continue refining the picture until you stop it.  Try rendering a small to medium sized model first—before you throw something very large at it. 

 

There is a Save button for saving images, as well as “tone operator” controls for Brightness, Burn and Saturation. 

 

The Lighting and Material choices are extremely limited at the moment.  Most of these limitations are mine and will be easy to remove by adding features.  Some may be more difficult (e.g., I do not know if the Revit sun information is available to plug-ins.)

 

The Lighting menu item has two choices, Studio and Exterior.  Studio, the default, lights with an invisible hdr file for the sky.  The hdr file information is currently hard-coded, you cannot change it.  Exterior uses a sun and visible analytical sky.  The sun angle is also hard-coded—it does not respect the Revit sun settings and cannot, currently, be changed.

 

Materials are set by default to use any of the old AccuRender materials which you have assigned in Revit.  If it can’t find an AR material, it will use the Revit base material color.  Unchecking both of these will result in a gray “foamcore-like” model.

 

The resolution is currently hard-coded to ~300000 pixels.

  

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Limitations imposed by the Revit SDK

 

The view information that Revit provides for plug-ins is limited and barely workable.  Here are some of the know issues:

 
  • There is not enough information to render orthographic views.  You must set up perspectives using the Camera tool.  Unfortunately, once you pop into a perspective view, Revit will kindly gray out the AccuRender menu.  Therefore, you must launch the Control Panel from a non-perspective view and set the view you wish to render from the popdown list in the Control Panel.
 
  • The zoom information is not provided, you nXt can only render to the boundaries of the crop box.
 
  • Some field of view information is not provided.  Modifications made to the field of view or lens length of the camera using Dynamically Modify View (F8) will not be reflected in the nXt rendering.  You can modify the field of view by shrinking or expanding the crop box using the grips provided.

Comments

 

chris_mungenast said:

Looks promising and worked well.

I hope in the shipping product that i can operate the control panel right from a perspective view.

I hope the nXt material interface offers some additional control (compared to the standard 2008 material)

thanks

February 14, 2008 11:03 AM
 

paolocasa1 said:

When I tried to attempt a rendering on a 100MB file an error message had come up:"Revit could not load DBGHELP.DLL". It seams great on small files.

February 14, 2008 1:06 PM
 

john.cy.young said:

Have trial it on a couple of smaller buildings and seems to be working well, I also like the studio lighting option. I am getting some error readings when i first open the Accurender nxt Control Panel.

March 5, 2008 5:19 PM
 

john.cy.young said:

Revit Linked Files gets messed up in render.

March 5, 2008 8:27 PM
 

trandung said:

oh my god. Better for render by revit 2008. I am waiting revit 2009 will better for render and libraries of material

April 11, 2008 8:38 AM
 

taurerm said:

nXt is great - my question is why go through the hassle to make it available in the menu. Why not just export to a proprietary file format or take FXB and render standalone. E.g. the FXBExport should carry all the information nXt needs. However, I don's see a way yet to do the FXB export programaticallty. However the presence of the FBXExportOptions Class in the 2009 SDK gives reason for hope...

May 3, 2008 4:51 PM
 

chris_mungenast said:

I've been trying it in Revit 2009, which defaults to mental ray material definitions. Using the materials as is, with 'Exteriior daylight' on an interior scene with only daylight throught the window for lightsource. The daylight looked very cyan-cartoony, and there was very little gradation, and no darkness in the corners. Pretty flat overall.

I'm not getting any texture maps on the materials. I tried using the new Accurender material dialog, assigning a texture map to a mental ray material already in use in the file, and the changes wouldn't stick. Can you describe the workflow of how we can use the materials in 2009?

At some point you will need to add controls for your own 'sun' object.

I'm really hoping you can get this working well, with more control than 2009 presently allows. I hate having to bring the file into MaxDesign - poor workflow.

Good luck. We're rooting for you.

Chrhis

July 21, 2008 6:55 AM
 

chawk said:

The current level of output looks good and is really fast.  I tried playing with RAC2009's render settings to come up with a similar output, but am having a hard time.

Can't wait to see what future builds bring to the table ... especially higher res vs render time.

July 21, 2008 12:34 PM

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Scott Davidson Robert McNeel & Associates Seattle, WA