I was applying a material with a texture to several objects in a scene, then rendering - the texture was too coarse so I changed the settings in the material editor. Rendered again - no difference; the modified material has to be reapplied to every single object. Is there a faster way to do this? Am I overlooking an "update in scene" button somewhere? Are you planning to implement an automatic update function later? Or is this intentional (in that case I would really prefer an optional update button...)?
Thanks