AccuRender nXt

Design with the lights on...
Welcome to AccuRender nXt Sign in
in Search

Browse by Tags

All Tags » IRender nxt (RSS)
  • Maximum Sketchup Model Size

    I was wondering if there is a maximum sketchup model size that is allowed for rendering? I have a model that is not a very complex model in itself, but not simple either, but the file size jumps WAY up when i apply photos to large planes in the background to achieve a simulated view through the windows...
    Posted to Forum by pmcnulty on 09-18-2008
  • Networking for Faster Rendering

    I do not know a whole lot about it, but have seen it done with other programs, and was wondering if there was a way to utilize 2 or more computers networked together to render images at a faster rate. Thanks.
    Posted to Forum by pmcnulty on 09-18-2008
  • light in the dark

    Posted to Gallery by hadiazraf75 on 09-14-2008
  • Caustic transparency and shadows

    This image was created with the Caustic material setting in IRender nXt. A caustic is the envelope of light rays reflected or refracted by a curved surface or object, or the projection of that envelope of rays on another surface. The Caustic effect produces focused light and shadow effects from a point...
    Posted to Gallery by Al Hart on 05-03-2008
  • IRender nXt - Daylight Portals

    A Daylight Portal is a special transparent face placed over an exterior opening or window which causes exterior light to be processed better. In IRender nXt, Daylight is a set using the Material Wizard Sky only This image was rendered for just 1 pass with ordinary openings on the left and Daylight Portals...
    Posted to Weblog by Al Hart on 05-03-2008
  • Re: Has Radiosity been removed from the rendering process? Rendering/preview button comments and issues...

    For some good examples of indirect lighting, see the IRender nXt Gallery : For instance this interior: Some shadows are stark - such as the beside lamps, but some lighting is very subtle - such as the lighting near the ceiling. This is the effect of indirect lighting. Here is a rendering of a room from...
    Posted to Forum by Al Hart on 04-06-2008
  • Rendering test on real project

    Posted to Gallery by caddboss on 03-26-2008
  • Salt and PepperShaker with Procedural Bump maps

    This is a salt and pepper shaker from the 3D Warehouse, rendered with IRender nXt. The new IRender nXt version allows procedural bump maps from the nXt material editor, I placed a "Pyramid" bump on the Salt Shaker, and a "Sandpaper" bump on the pepper. We will all need to play with...
    Posted to Gallery by Al Hart on 03-22-2008
Page 1 of 1 (8 items)